Thanks for the question!
Indeed, in RxJS you will also find a concept of Schedulers as well, however their use tends to be much rarer as its utility is somewhat different from what you would find in RxJava or Rx.NET (where I started my journey with reactive programming). Because JavaScript is a single threaded language that manages async through an event loop, there is little need to be able to manage multiple contexts (re:
thread) as you might with RxAndroid where you have both a UI thread as well as long running background tasks or asynchronous API calls.
Thus you will primarily see Schedulers being used in
testing, where we can use the TestScheduler to mock out and directly control time. One other use case where you might also find schedulers is in games or simulators that use the "requestAnimationFrame" animation loop and we can use the AnimationFrameScheduler to synchronize Observables with the animation loop.